extends CanvasLayer

signal hint_disappear

func hide_all_menus() -> void:
	$StartMenu.hide()
	$GameOverMenu.hide()
	$PauseMenu.hide()
	$GamingUI.hide()
	$AchievementsMenu.hide()

func _on_hint_disappear_timer_timeout():
	$"GamingUI/MouseHint".hide()
